The Design of Mood Swings, Part 2
Mark continues his story about how Mood Swings was reshaped over the course of its 28-year design.

Mark continues his story about how Mood Swings was reshaped over the course of its 28-year design.
Mark digs into the 28-year game design history of Mood Swings by explaining the initial shape of the game.
Mark tells the decades-long story of how Mood Swings, a new trading card game, came to be.
Mark continues his discussion of Secrets of Strixhaven and its vision design handoff document.
Get a behind-the-scenes look at Secrets of Strixhaven's vision design handoff document.